Writing

This is where you can find all of my writing. I have been writing on this blog on and off since 2010.

2026



  1. Measure what’s important to the customer

2025



  1. Why do Daily Standups?



  2. AI is just a tractor



  3. Voice messages are the worst



  4. Infinite Monkeys, Infinite Pixels



  5. Use ChatGPT to remove Malware from a WordPress blog



  6. AI-powered usability testing



  7. Product Requirements Documents with ChatGPT

2019



  1. How to respect other people’s time with Slack

2018



  1. How to use the weekends to improve your productivity



  2. The Knowing / Doing Gap: Why Product Teams aren’t doing the things they know they should



  3. Christmas Hack Day at FATMAP



  4. Ways to think about working smarter (not harder)



  5. Twitter de-emphasises follower count… by making the font 2px smaller…?



  6. Innovation in tech is just getting started, says Benedict Evans



  7. Companies microchipping employees is real – and we should be scared



  8. How Marty Cagan measures Team Empowerment



  9. Printable sketch sheets for wire-framing by hand



  10. Software engineers are more valuable to companies than money



  11. Branch, a deep linking SDK, is now a unicorn



  12. Apps caught sending location and other data to advertising companies



  13. On Strategy…



  14. Distribution-centric beats product-centric product companies



  15. A general plea on all App Store and Google Play users



  16. On solitude and taking a break for a day



  17. The new way to display outdoor maps on your website



  18. Barrels and Ammunition

2017



  1. On Medium’s new ‘applause’ feature



  2. Product Transparency, and some tips to help increase it



  3. How to prioritise your time and stay sane as a Product Manager



  4. Three Core Characteristics of Great Product Teams



  5. A simple framework to triage and prioritise new ideas



  6. The value of talking to customers



  7. Great PMs don’t work alone



  8. On copying well: apply with caution



  9. The danger of copying

2016



  1. Good Speed: 6 ways to build product faster



  2. How great Product Managers look forward



  3. Why Speed is not the same as Velocity



  4. What would you say… you do here?



  5. How to build a basic Growth Model



  6. Product Managers – Learn from Elon Musk: write down your product strategy in prose



  7. Early Growth: Look for “Pockets of Demand”



  8. Notes on using the iPad Pro for “real work”



  9. User Experience is everybody’s job



  10. Ways to think about Android Instant Apps, and what it means for developers



  11. Growth Product Managers: You should learn to code Python. Here’s why:



  12. The Complete Product Manager



  13. Messaging and Chat are the next big channel for Growth



  14. OKRs: How we use OKRs to empower teams

2014



  1. Amazon Kindle and the Perfect Product Vision



  2. Product Manager in the middle



  3. Kickstarting Potato Salad



  4. Microsoft: Services Everywhere (not Windows Everywhere)



  5. Amazon Dash is another great example of un-bundling the smartphone



  6. What the Whatsapp deal can teach all Product Managers



  7. A Very Simple Model for expressing a Customer Value Proposition



  8. The unbundling of Facebook and the evolution of mobile



  9. Location-Based Services in 2014



  10. Mobile strategy in a rapidly evolving industry



  11. Why you should love your computer and your phone



  12. Are you in love with making software, or making products?

2013



  1. Validation of the freemium model for mobile apps



  2. When good enough is… good enough (and the power of convenience and platform lock-in)



  3. The evolution of the design discipline



  4. On monetising consumer experiences



  5. Your customers are not lucky to have you



  6. Kevin Spacey’s groundbreaking wake-up-call on the television industry



  7. The solution to online media piracy



  8. An idea is not a product



  9. The answer is not inside the building



  10. Why I’m addicted to Rando, a different kind of photo sharing app



  11. Is it Google’s plan to index the world’s information, or to curate it?



  12. What Stalin learned about incentives (and how most companies are still doing it wrong)



  13. Device fatigue and the next connected device form factor



  14. Quick low-light comparison: Nokia Lumia 920 vs the iPad mini



  15. The road to Robocop: how connected devices and sensors are the bionic enhancements that are evolving us



  16. Windows 8.1 will evolve… and respond to consumer feedback



  17. A FlashBuild – the Flash Mob for product development



  18. Whose line is it anyway? (Don’t block your colleagues)

2012



  1. The users lose



  2. The stand-in Lumia 920



  3. Inspiration from Tennyson (and Bond)



  4. The Product Owner – the poster



  5. Apple Maps and the Tall Poppy Syndrome



  6. The “tweet pitch”: an elevator pitch in 140 characters



  7. Microsoft gives all its employees a new phone, tablet and PC… and I think that’s real smart



  8. The Law of Two Feet – every day



  9. ALE 2012: My presentation: “The Product Owner – The Accidental Profession”



  10. On new solutions to old problems…



  11. A brief memoir of my days as a barkeeper (and why ex-barkeepers make great employees)



  12. 5 viral product marketing myths



  13. Dear NULL



  14. Seeing the future



  15. The Product Vision



  16. Attention to detail



  17. The Competitive Landscape



  18. Beyond the flat digital map: what’s next for digital map services



  19. Cracking eggs



  20. The Product Definition



  21. When you want something done right…



  22. The Complete Product Owner



  23. Good Design is…



  24. Consistency is not a rubber stamp



  25. Urgency isn’t panic



  26. Where Conference 2012 – Highlights



  27. We’re not a factory



  28. Evolution and the software Big Bang



  29. Simplicity



  30. Focus



  31. 6 principles for a productive agile development team



  32. A Scrum Master/Agile Coach job description



  33. Everyone’s a marketer now



  34. Rallying the “troops”: how things can be misunderstood

2011



  1. Around Here Wiki: put your surroundings on the map



  2. It’s ok to be second



  3. 5 reasons Agile is like a cult



  4. 7 reasons your Scrum Master may be underperforming



  5. Soundtrack: Life – give your life a soundtrack



  6. Customer Feedback is important



  7. Advertising – the good and the bad



  8. Who cares if you’re doing scrum or not?



  9. Software update cycle: faster every day



  10. SCRUM User Stories, Part 2: User value over business value?



  11. SCRUM User Stories: As a User, NOT As a Manager



  12. Move fast



  13. Classic product management wisdom from one of the fathers of industrial design



  14. The most important career skill for this century: fixing what’s broken



  15. Driving innovation with agile: a short case study



  16. User testing: an input to innovation, not a source of it



  17. Release it: now



  18. GPS, turn-by-turn guidance and location-based services: what are they doing to my brain?



  19. Tracking software bugs: keep the important ones; drop the rest



  20. Let the team decide…



  21. Continuous delivery: release early, release often



  22. Better SCRUM User Stories: Connect the story with the real user value



  23. Darwin and the theory of software evolution



  24. The space between



  25. The sign is not the solution to the problem



  26. Be like water



  27. Maximise success



  28. Not my job



  29. Pay off your debt



  30. Communication in standups: watch the team, not the speaker



  31. Software’s worst enemy: consensus



  32. Focusing on your product vision



  33. The dinosaur might be the solution



  34. Another reason working in silos is wasteful and inefficient



  35. Better scrum user stories: Split stories horizontally, not vertically



  36. Get it over with



  37. Stick it out



  38. Copywriting is interface design

2010



  1. Don’t be evil (product designers)



  2. How to remove HDD Low malware without paying for Anti-Spyware software or installing anything



  3. Analytics, data and product innovation



  4. Better scrum user stories: save the solution for the spec



  5. A good scrum sprint demo



  6. Seek understanding – not insurance



  7. Be delightful



  8. What makes a good Product Manager?



  9. Recipe for a good SEO strategy: content worth linking to



  10. Teamwork: The product manager and UX designer



  11. 5 product management lessons from the MacBook Air



  12. Chasing rabbits



  13. The Lexus Response



  14. Quality is boring



  15. The focus manifesto



  16. Personalisation is not overrated



  17. The right to satisfaction



  18. A half product is better than a half-arsed product



  19. The danger of cc and reply-all



  20. Recurring impediments



  21. Change the unchangeable



  22. What’s getting in your way?



  23. Scrum is not a solution to your problems



  24. Why the Product Owner is not the Scrum Master



  25. Shooting the messenger



  26. Bienvenue!